"create a falling cube"
"Create a 7 by 7 square with an empty center with a game object called "desk" that has two empty slots in the center at the bottom, and 4 more desks in the center. Each square is 1 unity unit by 1 unity unit"
"create an enemy spawner"
"2d platformer character controller"
"create a third person orbit camera that orbits the player based on mouse input"
"Create a clicker game with instructions on how to make it work"
"coin collect on trigger"
"send message to apply damage"
"set alpha min threshold for image"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"Obtener el ángulo entre dos gameobjects unidos con hinge joint"
"advanced ai system"
"create script that makes a character move around"
"create a third person camera controller that takes whatever direction the mouse is moving and orbits the camera around the player in that direction"
"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"
"enemy wave"
"Does not destroy the game object when loading next scene"
"create cube pooler"
"follow object with mouse cursor"
"create a cube and make it fall"
"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."
"give me an example of a raycast hit and no hit in the same method"
"rotate object"
"When certain objects are destroyed, activate an object"
"create a tower base class for a tower defense game"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"A base class for a 2D platformer enemy"
"a infinite runner"
"create a visual novel architecture"
"When all objects are destroyed, activate an object"
"create an enemy spawner"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"create coin object"
"make a cube"
"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."
"create an image aligner"
"2d platformer character controller"
"get components of object"
"make a unity script that will auto spawn blocks"
"create a card based inventory"
"shoot bullets randomly"
"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"set up the web camera in my online game"
"throw a baseball ball"
"Script a player movement"
"override Sprite"
"hello world"
"control gravity, enable and disable included in methods"
"On trigger touch, start animation"
"Game failed when player collides with enemy"
"open and close door on button click"
"create a joystick controller"
"left/right movement with finger swipe"
"when 25 cubes with the tag Training get destroyed, object appears"
"The user launches the app and is presented with a menu in which he can select which aviary to approach. When approaching an aviary, the user is shown information about what kind of aviary it is, how many animals live there, their sex and what sound t"
"give hint to user on click"
"create a movement script for a 3d cube called Player move right when you click d and left when you click a add comments"
"Create a square at mouse position with a random colour from a gradient"
"make splash screen"
"Hitscan Weapon system"
"connect to a chat server and communicate for clients in online game"
"create trigger event"
"damage weapon on shooting"
"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."
"generate a script for a 3 x 3 terrain"
"tap area of game"
"set resolution"
"Ignoring collision between enemy and asteroid"
"animation controller"
"create a cube and make it fall at position -1.92-0.4-0.3168189"
"score multiplier"
"create enemy movement script without overlapping and looking for the nearest target"
"Save Coins Uisng Playerpref"
"hide object with delay"
"create a decreasing health bar"
"HitscanGun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroys itself."
"can you make a wasd movement for unity"
"mesh setter script"
"Jetpack system with spacebar and sound when first pressing space bar, mid air loop and when not pressing spacebar"
"create an inventory system that is easy to customize from the Unity UI"
"Get nearest gameobject from the player with a tag called Hook, also it needs to be visible to the player"
"create a health system engine"
"scroll over 2d background"
"create a health system"
"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."
"script for an extra life"
"play bg music in game"
"Change the colors randomly of sprites and meshes at runtime"
"camera slow motion delay"
"follow enemy path"
"timetolive"
"AI System with detection, smart navmesh and intuitive ai."
"reload scene"
"jump with finger swipe"
"Multiplayer network"
"Activating an object with an animation and nothing can be triggered in the object when the animation is currently active"
"set the layer"
"set color on tap"
"Tweening"
"a infinite runner"
"display projectile count"