Featured Generations
  

"restart game"

  

"create a visual novel architecture"

  

"create an enemy spawner"

  

"Get fps on screen"

  

"Character controller with hollow knight like movement like wall jumping or dash"

  

"create a health system engine"

  

"fix the frame rate in game"

  

"buy menu in game"

  

"disable animation"

  

"Character controller with built in Camera system (controllable FOV), Walking and running with stamina system, Crouching, Jumping, Footstep system with multiple footsteps sounds, Headbobbing and all keys for each action can be changed, using Rigidbody"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch and built in Grounding system."

  

"Multiplayer network"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"Create a clicker game with instructions on how to make it work"

  

"spawn player on point"

  

"Start Audio1. After Audio1 end, Start Audio2 and loop immediately."

  

"Music visualization"

  

"shoot bullets randomly"

  

"set resolution"

  

"Functional Working Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"Create a clicker game with instructions on how to make it work"

  

"third person action adventure character controller that can walk, run jump and roll. make it scalable so that custom input, actions and animations can be added in the inspector. add comments to code"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, headbobbing, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"implement fb login system"

  

"dance animation"

  

"create a joystick controller"

  

"restart running"

  

"how to download scene from addressable c#"

  

"third person action adventure character controller where you can add custom actions"

  

"rotate 3D object by touch, only horizontal rotation"

  

"Create a cube"

  

"create a tower base class for a tower defense game"

  

"get instance id with 10 game objects"

  

"move enemyai toward player to attack"

  

"create a movement script for a 2d cube"

  

"spawn 2d game object in unity 3d"

  

"create cube pooler"

  

"create a third person player controller that can walk, sprint, jump and roll. make the movement relative the direction the camera is facing. make sure the character is facing forward when they walk. include a description of how to implement it"

  

"create a button flicker class in unity"

  

"create a health system"

  

"Functional Complex Character Controller with built in camera system that uses RigidBody. Footsteps system, Stamina system (With running), Jump, crouch, breathing system when sprinting, no stamina or stamina not in use and Grounding."

  

"AI System with detection, smart navmesh and intuitive ai."

  

"Write me a script for an enemy spawner"

  

"display the number of enemies in my game in text mesh gui"

  

"In Unity 2D, create a green square called "terrain" at layer 0. Create a red capsule the appropriate size for a player on layer 1. On the same layer as the player, create a maze that the player starts at the middle of with one exit with squares."

  

"Plays an animation every time left mouse is pressed and it doesn't play for a custom amount of time with also a system that makes it reload after it pressed for an amount of time. (The ammo goes down when pressed left click after the animation ends)"

  

"set debug developer console option to true"

  

"create enemy spawner in a 2d game"

  

"Hitscan Gun with Fire rate, Shooting sound and animation with cooldown and doesn't play when reloading, Ammo management and Reloading with r key, sound plays when R is pressed, Shooting effect, bullet tracer and impact effect that destroys itself."

  

"play sound on start"

  

"create 5 cube randomly"

  

"changing colors mesh and sprite"

  

"make a unity script that will auto spawn blocks"

  

"follow object with mouse cursor"

  

"2d platformer character controller"

  

"print hello world"

  

"control gravity, enable and disable included in methods"

  

"change the item when player collides"

  

"create an enemy state machine"

  

"move vehicle with Accelerometer or Gyroscope"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"create a 3d player controller that can walk, run, jump, roll and attack."

  

"send message to apply damage"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"create a third person orbit camera that orbits the player based on mouse input"

  

"A base class for a 2D platformer enemy"

  

"script that let's me play an animation and makes sure nothing else happens until the animation is finished"

  

"pause game when button is clicked"

  

"Restart button when the game is fail or completed"

  

"Create code for a 3d fps shooter game where you fight zombies"

  

"object jump with space key"

  

"create a real player map using SpriteRenderer"

  

"make a detailed achievement controller with pop ups to show and unlock achievements"

  

"create a timer with a main text that branched into three different floor lantai1,lantai5 and lantai10. this timer script has and different name because i want to make its specific"

  

"create coin object that has a looping 2d animation"

  

"show the percentage value"

  

"dialogue box pop up before player start press button to proceed"

  

"create an enemy spawner"

  

"Write a compute shader function in hlsl that draw a line from point A to B in a texture. Add comments to code."

  

"move UI element on an arc using LeanTween"

  

"save file different scene"

  

"Create a square at mouse position with a random colour from a gradient"

  

"make a cube"

  

"Create a class that draws multiple raycast2d in all directions, if they hit a wall they should reflect. It needs to return the hits that hit any colliders from the "Player" and "Friendly" layers, either directly or after the raycast2d was reflected."

  

"Create a system with a public function where you can add party members to a list which follow the player in a line"

  

"coin collect on trigger"

  

"Control Player and set his Movement all about Player Body"

  

"On trigger touch, switch to scene with name"

  

"Obtener el ángulo entre dos gameobjects unidos con hinge joint"

  

"play bg music in game"

  

"Interactable lever after pressing E"

  

"a infinite runner"

  

"load scene trigger on game finish"

  

"Add items to inventory at runtime"

  

"On trigger, activate game object"

  

"display projectile count"

  

"Script that get a json file with events list (title, type, date, location, interfering, description, price)"

  

"dance animation"

  

"create an inventory system that is easy to customize from the Unity UI"

  

"set the layer"

  

"HitscanGun with Fire rate, multiple shot sound and animation with cooldown and doesn't play when reloading, Ammo system and Reloading with R key, sound play when R is pressed, Muzzle effect, TrailRender bullet and impact effect that destroy itself."