RobloxScripterAI
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"can you make a dialogue box that says "wawaw" that appears when the player presses Q"
To create a dialogue box that appears when the player presses the "Q" key, you can use a LocalScript. This script should be placed in a GUI object within the player's PlayerGui. Here's how you can do it: 1. First, create a ScreenGui element inside the PlayerGui of the player. 2. Inside this ScreenGui, create a TextLabel for the dialogue box. Customize it as needed (size, position, color, etc.). 3. Then, create a LocalScript inside the ScreenGui to handle the key press event and display the dialogue. Here's an example script: ```lua -- LocalScript inside ScreenGui local player = game.Players.LocalPlayer local gui = script.Parent local textLabel = gui.TextLabel -- Assuming you have a TextLabel named TextLabel -- Initially, we don't want to show the dialogue textLabel.Visible = false -- Function to show the dialogue local function showDialogue() textLabel.Visible = true wait(2) -- Wait for 2 seconds textLabel.Visible = false end -- Function to handle key press local function onKeyPress(input) if input.KeyCode == Enum.KeyCode.Q then showDialogue() end end -- Connect the function to the InputBegan event game:GetService("UserInputService").InputBegan:Connect(onKeyPress) ``` This script listens for when the player presses the "Q" key. When that happens, it makes the TextLabel visible, effectively showing the dialogue "wawaw" (or whatever text you set the TextLabel to display). After 2 seconds, the dialogue automatically disappears. Remember to customize the TextLabel to display the text "wawaw" and adjust its properties according to your GUI design preferences.