RobloxScripterAI
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"UserHasBadgeAsync: failed due to empty response error"
-- This error usually occurs when the badge service fails to get a response. Here's a potential way to handle this error. local BadgeService = game:GetService("BadgeService") local badgeId = 123456789 -- replace with your badge ID local player = game:GetService("Players").LocalPlayer local function hasBadge() local success, hasBadge = pcall(function() return BadgeService:UserHasBadgeAsync(player.UserId, badgeId) end) if success then return hasBadge else warn("Failed to check if user has badge due to empty response.") return false end end if hasBadge() then print("Player has the badge.") else print("Player does not have the badge or failed to check.") end