MinecraftScripterAI
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"create a custom recipe"
/* To create a custom recipe in Minecraft Forge, you need to create a new class that extends the Recipe class and implements the necessary methods. Here's an example of a simple custom recipe: */ import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.IRecipe; import net.minecraft.item.crafting.IRecipeSerializer; import net.minecraft.item.crafting.IRecipeType; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; public class CustomRecipe implements IRecipe { private final ResourceLocation id; public CustomRecipe(ResourceLocation id) { this.id = id; } @Override public boolean matches(Inventory inv, World worldIn) { // Add your custom matching logic here return false; } @Override public ItemStack assemble(Inventory inv) { // Add your custom crafting result logic here return ItemStack.EMPTY; } @Override public boolean canCraftInDimensions(int width, int height) { // Define the required crafting grid dimensions for this recipe return width * height >= 2; } @Override public ItemStack getResultItem() { // Return the resulting item of this recipe return ItemStack.EMPTY; } @Override public ResourceLocation getId() { return this.id; } @Override public IRecipeSerializer<?> getSerializer() { // Return the serializer for this recipe return null; } @Override public IRecipeType<?> getType() { // Return the recipe type for this recipe return null; } } /* You'll also need to create a custom IRecipeSerializer and IRecipeType for your recipe, and register them in your mod's registry. Finally, you can define the actual recipe using JSON files in your mod's data folder. */