RobloxScripterAI
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"Can you write a system for money?"
Certainly! Here's a simple money system that includes a leaderboard to display player's money. 1. First, create a server script in ServerScriptService and add the following code to create a leaderboard for players: ```lua local Players = game:GetService("Players") local function onPlayerAdded(player) -- Create a folder to store player's stats local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player -- Create a money value for the player local money = Instance.new("IntValue") money.Name = "Money" money.Value = 0 money.Parent = leaderstats end Players.PlayerAdded:Connect(onPlayerAdded) -- Add leaderboard to players who are already in the game for _, player in ipairs(Players:GetPlayers()) do onPlayerAdded(player) end ``` 2. Now, let's create a simple system to award money to players. In this example, we'll create a part that gives players money when they touch it. Create a new part in the Workspace and add a script to it with the following code: ```lua local part = script.Parent local function onTouched(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local money = leaderstats:FindFirstChild("Money") if money then money.Value = money.Value + 10 -- Change this value to the amount of money you want to give end end end end part.Touched:Connect(onTouched) ``` Now, when a player touches the part, they will receive 10 money (you can change this value to your desired amount). Their money will be displayed in the leaderboard created in step 1. You can expand this system to include more ways for players to earn money or spend it on in-game items.