RobloxScripterAI
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"make a quest"
-- server script local quest = script.Parent local questComplete = false local function onPlayerTouch(otherPart) local player = game.Players:FindFirstChild(otherPart.Parent.Name) if player and not questComplete then questComplete = true player.leaderstats.QuestsCompleted.Value = player.leaderstats.QuestsCompleted.Value + 1 quest.TextLabel.Text = "Quest Completed!" end end quest.Touched:Connect(onPlayerTouch)