UnityScripterAI
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"Convert to string"
// Attach this script to a GameObject // Attach a Text GameObject in the Inspector (Create>UI>Text) using UnityEngine; using UnityEngine.UI; public class ToString : MonoBehaviour { public Text m_Text; private void Start() { //Check that the Text is attached in the Inspector if (m_Text != null) //Change the Text to show the GameObject's name m_Text.text = "GameObject Name : " gameObject.ToString(); } }