RobloxScripterAI
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"make an blackhole wich every uncharoed block will be sucked by the blackhole"
-- server script local blackHole = script.Parent local function suckIn(part) local force = (blackHole.Position - part.Position).Unit * 500 part:SetVelocity(force) end game.Workspace.DescendantAdded:Connect(function(part) if part.Name == "Block" then suckIn(part) end end)