RobloxScripterAI
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"ball that can move and be controlled"
-- local script local ball = script.Parent local player = game.Players.LocalPlayer local canMove = true function moveBall(otherPart) local partParent = otherPart.Parent local humanoid = partParent:FindFirstChildWhichIsA('Humanoid') if humanoid and canMove then canMove = false ball.BodyPosition.position = Vector3.new(player.Character.HumanoidRootPart.Position.X, player.Character.HumanoidRootPart.Position.Y, player.Character.HumanoidRootPart.Position.Z) wait(3) canMove = true end end ball.Touched:Connect(moveBall)